Maybe I just don’t know what I’m looking for? Or the geometry of my scene isn’t complex enough, but I am not seeing any excessive disocclusion issues in my test setup, at least nothing on par with yours.
This is using Lumen in software raytracing, in global tracing mode. Screen traces on, TSR as antialiasing, motion blur disabled. Hardware raytracing looks better but the goal was to create the worst case scenario.
Unfortunately I cannot record at 4K…