Lumen GI and Reflections feedback thread

We have a splitscreen problem in UE5. Find that cast shadows and splitscreen do this:


i removed the landscape Material so its better to understand the bug.

When u move, the shadwos fliker and replace itsself. When u wait the shadows fix it self in 20-30 seconds.

How to recreate bug:

  1. Create a UE5 Early Access 2 Project (Third Person Template)
  2. Create a GameMode.
  3. Add on BeginPlay → CreatePlayer(-1)

Update / fix: Its a Virtual Shadow Maps thing. How to Fix:

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