We have a splitscreen problem in UE5. Find that cast shadows and splitscreen do this:
i removed the landscape Material so its better to understand the bug.
When u move, the shadwos fliker and replace itsself. When u wait the shadows fix it self in 20-30 seconds.
How to recreate bug:
- Create a UE5 Early Access 2 Project (Third Person Template)
- Create a GameMode.
- Add on BeginPlay → CreatePlayer(-1)
Update / fix: Its a Virtual Shadow Maps thing. How to Fix:



