Hi there,
So I’ve been on this for days now and I don’t manage to solve it… In the CitySample project there’s this feature “Lumen Far Field” that helps enormously by extending the range of Lumen from 200m to 1km.
You can see it’s effects (mostly during the night) by switching:
r.lumenscene.farfield 0 / 1
To get it to work in your project, you need World Partition with HLOD 1 built (see <link> for details).
I’ve done all that, but my meshes at >200m remain completely dark (and light up with Lumen when I get closer).
How do I troubleshoot this problem? Anyone has any inputs?