Hey everyone. So I’m having an issue with lighting from a distance. I have a lighthouse spotlight that I’ve placed in the lighthouse. I’m running into an issue where it isn’t viewable from a distance despite adjusting several settings (inverse square falloff is disabled, culling is disabled and set to an extremely low value in project settings, doesn’t matter what I set variety of distances to, intensity has been bumped up to 1 million). I’m using unreal 5, so maybe I’m missing something with lumen. The first screenshot is from the cinematic camera that will be rendered. Even when the directional light is turned off or rotated below the horizon, the spotlight is unviewable from a distance.
TLDR: Need to view spotlight from a large distance from camera.