Good day, guys. I saw this youtube video, here is the link:
Quickly Set Engine Graphics Quality Setting in Unreal Engine UE5 - YouTube
Is it possible to implement the one in the video in c++? I want to lower the graphics of the game when key is pressed or when button is clicked. For example, the game is currently at the highest graphics possible, if I were to pressed R key on my keyboard, the graphics will be set to the lowest graphics possible.
Or are there any other way to set the graphics on c++ when key is pressed or when buttin is clicked?
Thank you so much in advance for helping me. I am stuck here and playing my game with 20 FPS.