Low resolution screen gets blurry

Hi - much easier to use a post process to pixelate the screen. Did you pick up a copy of Chameleon when it was free?..

Hey guys.
I’m creating a retro game, and to get a good pixelated effect with perfect pixels the most logical solution to me seemed like setting the screen resolution to something very low (such as 320x240).

The problem is: even with my antialiasing set to “None” in the project settings, when I start my game it sets the resolution right but everything looks horribly blurry.
Have any ideas on why is this happening?

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If someone is having similar issues and finds my question, please check this for the solution:

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Hey there! Yes, I did :slight_smile: but I’m not using PP! I’m actually just resizing the screen to give it few pixels, all it take is a couple of nodes!

Had similar issue - disable anti aliasing in project settings > rendering > default settings and you’ll get those crisp pixels to show.

I have anti-aliasing disabled but it’s still blurry when I use lower screen percentage.