Low health NPC's (maybe others) are getting health and shields when a player dies

Summary

Repeatable 100%

I’ve got low health/no shield NPC’s in my Star Wars level. When a player dies, they suddenly have a lot of health (I assume the player starting amount because of the next part) and shields that are slowly charging up as if they were a player that just spawned.

I’ve repeated this numerous times single and multiplayer tonight. I reset the island health settings to default and turned of shield charging and now they don’t have shields, so it’s directly tied to that.

Also, I have my NPC’s set to not have health bars, but as soon as I die, health bars show up.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Character

Steps to Reproduce

Create a map (mine is Star Wars)

Add a health modifier to a character definition (Stormtrooper in this case). Set their health low.

For easy viewing, change island settings so shields recharge, but give the NPC no shields.

Spawn the character in game (I’ve used spawn on enabled, spawned from verse)

Kill yourself or let them do it.

Watch their health bar.

Expected Result

They have their original health and no shields and no visual health bar.

Observed Result

They have a health bar, shields, and more health than they should.

Platform(s)

PC

Island Code

1568-7531-3723

I’ve deleted my island settings and used a default setup and it’s still happening.

Also, this is new, I’ve been working on the island since Star Wars dropped and this just started happening within the last day, possible a couple if I didn’t notice.