Does anyone know why the load of the CPU and GPU
is so small, and the FPS in the engine is only 8-15
Does anyone know why the load of the CPU and GPU
The information you’ve given isn’t enough to deduce the cause of the slowdown. CPU load and RAM usage are only part of the picture. We don’t know what’s happening with the VRAM.
Open the profiler and you should be able to see what is causing it. My best guess would be occlusion culling and post processing, since you are applying it to 1.5 million objects per frame.
Here is snapshot
I tried to open the trace file, but it won’t open on my machine. It looks like we are using different engine versions.
I don’t plan on upgrading anytime soon, so best of luck on your own analysis.