Ok having learnt how streaming levels works, I realised I needed to have a empty beginning level that would be my persistent level then have it reference off to other levels.
So I duplicated my already setup VR level (we’ll call it “PersistentLevel”) and deleted everything in it except for the level blueprint. In the PersistentLevel blueprint I made it Load Stream Level my original VR level (we’ll call it “Level1”). But now in “Level1” my starting point seems to have defaulted to 0,0,0.
Should I be referencing my World Settings for “Level1” to the MotionControllerPawn or a “Player Start”?
Any help would be appreciated.