Lore mirror for UE5/UE6 in Perforce

I know Lore is still experimental, so the answer might be “not yet”, but I’m interested to see if there is a Lore server available that currently mirrors the Perforce server for UE5/UE6 depots.

We have a custom tool that periodically snapshots Perforce into a Git repository. We do this because:

  1. It automatically keeps the console code in sync with the engine, rather than having to recombine GitHub with manually downloaded ZIP files.
  2. It allows us to store the binary files in Git LFS instead of using GitDependencies.
  3. It results in a much smaller Git repository because we’re only snapshotting every week (rather than getting every single commit/changeset from Perforce).

The problem is that sometimes what Perforce thinks our script has in the workspace, and the files that actually exist on disk for snapshotting into Git can be different. I don’t know why this happens, but it’s rather frustrating and causes Git to have slightly different versions of files.

Rather than dealing with Perforce workspace-disk inconsistencies (and the general abysmal performance of Perforce when downloading changes), I would like to try updating my script to use Lore instead, but for that I would need Epic to be running a Lore server for the UE depots that is accessible to EPS users.

If this is available, even on an experimental-may-break-at-any-time basis, please let me know.

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Hello,

I reached out to the Lore team and we don’t have a public Lore server at this point. They are currently working on other priorities but are not opposed to do it in the future.

Regards,

Martin

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