Summary
I can’t connect to Lore for Hael1x_1v1_BuildFight on team Landscape. My teammate sees a BuildFight file locked under my username, but I can’t check it in.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Lore
Steps to Reproduce
- Open Hael1x_1v1_BuildFight in UEFN. The Project Browser shows “This project is backed by Lore.”
- Open Revision Control → Connect to Revision Control, select Lore, and click Accept Settings.
- Open the Message Log to see the connection error.
Expected Result
UEFN connects to the existing team repository and lets me check in my changes so my teammate can submit his landscape work.
Observed Result
UEFN shows “Server Unavailable.” The Message Log says “The Lore repository id could not be determined” and “state data address not found.” My teammate gets “Checkouts by other users need to be cleared to submit.”
Platform(s)
windows
Additional Notes
I backed up the project folder and reopened the original project. The same error returned. How can I reconnect and clear the checkout without losing either person’s work?