I found the solution after a bit of searching. To see the clearCoatBottom you first have to activate it in the project setting under engine/rendering/material
Found the solution in the unreal documentation here :
Using Dual Normals with Clear Coat
I found the solution after a bit of searching. To see the clearCoatBottom you first have to activate it in the project setting under engine/rendering/material
Found the solution in the unreal documentation here :
Using Dual Normals with Clear Coat