Loops in material graphs

This is my request for for loops in the material graph. It would be so useful to create effects where you’d usually have to use a custom node, which aren’t very well supported. This has been brought up before in the forums but it was 8 years ago! If you are an epic employee seeing this then thank you for such a great set of tools for tech artists- but loops in the material graph would be super useful.

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Custom nodes work perfectly fine and loops are the quintessential bad idea - particularly for materials.

Heck, the engine itself cant even handle loops, and you want epic to make materials hlsl worse than it already is by injecting in something like loops?

Reading the rest, your post… well, its just delusional man. Good luck.

Meanwhile, learn to use USF files directly so you arent limited by what Epic thinks.

no need to be toxic
tf?
why do you default to being on the offense

Its you interpreting things however you want to interpret things.
The message is pretty chill and accurate.

Rely on yourself. Never on Epic…