Loopable spritesheet/flipbook particle?


I have a loopable spritesheet which takes 2 seconds to run through te images.
But I want my particle to stay alive for 10 seconds without spawning any new ones, this means that i want my spritesheet to loop 5 times before my particle dies, but I can’t find any way to make the flipbook loop more than once.
is there any way I can make a particle loop through the flipbook/spritesheet infinite amount of times and just controll the duration of one loop??

thanks in advance!

So i’ve been looking, but can’t find any setting that makes a sprite infinitely looping… find this hard to believe