I’m trying to create a calibration blueprint similar to the FaceAr Sample project provided by Epic. I don’t need an interface, but rather a way or storing the incoming data. I see they use a Structure Asset but I’m not able to make sense of how its implemented, a little new to this. Any guidance would be helpful thank you!
**In the meantime I’ve created Modify Pose node and am manually offsetting each curve that I think is causing the mismatch. Taking forever and I feel that even a basic calibration or zero-ing would be faster and ultimately more accurate because it already knows which pose/curve to affect.