I’m trying to make my materials look better/random/not-clearly-tiled/etc…
I added some grime on the plaster above using a mask, but even that is clearly identical if someone looks closely, but it sure helps get rid of the plain white plaster which looks very bland on it’s own. I was also thinking of randomizing the normals on the plaster to give it more randomness…
And as for the stone, I’m not sure how to randomize it. Add grime to the cracks? Leaking? Any tips would be appreciated (and any criticism of what I’ve made so far)