I’ve been working with UE4 for, oh, about a week and was looking into ways to better automate my landscape creation process. I’ve seen plenty of automatic landscape packs around and on the marketplace (the LAM pack by VeaGames is still my favorite) but I’m cheap and broke and don’t want to pay for a pre-made one.
So far I’ve been able to create both paintable landscape materials with grass types and slope-reactive landscape materials, but not a single material that combines both of those concepts. I’m assuming I need to make a couple layered materials, but I’m not sure if that’s the direction I need to be heading in.
Does anyone have any tutorials or any advice they can give here that can help me accomplish this?
Thanks in advance!