Looking for UE-72891 Workarounds

I’m looking for a workaround for bug: Unreal Engine Issues and Bug Tracker (UE-72891)

I see one post on this: Workaround for client crash on seamless travel UE-72891 - Programming & Scripting - Epic Developer Community Forums but the post solution isn’t working for me. I’m wondering if anybody else has found another solution as this is pretty mission critical for our studio.