Steps to Reproduce
When user creates user type (struct) using Unreal Editor UI and some of it properties are FText and default values are empty, the cook logs
“LogText: Warning: Saving FText “” which has been initialized from FString at cook time …”.
Thank you for bringing this to our attention. Actually, this exact issue has been brought up recently on [another [Content removed] and a bug report has been filed with tracking number UE-331630. I have now added your suggestion about changing FText::FromString() directly as a possible solution.
Please let me know if you’d like to add any other information to the bug report.