LogNet: Error: UEngine::BroadcastNetworkFailure: FailureType = ConnectionTimeout, ErrorString = UNetConnection::Tick: Connection TIMED OUT

Summary

When trying to load a test session in UEFN Rocket Racing, a disconnect occurs and the session loads without an editor with an error LogNet: Error: UEngine::BroadcastNetworkFailure: FailureType = ConnectionTimeout, ErrorString = UNetConnection::Tick: Connection TIMED OUT

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Matchmaking

Steps to Reproduce

this happens every time you try to load a test session

Expected Result

loading test session

Observed Result

session closes with error

Platform(s)

PC

Additional Notes

Errors in LOG

LogHttp: Warning: 00000238E3E7A800: request failed, libcurl error: 6 (Could not resolve hostname)
LogHttp: Warning: 00000238E3E7A800: libcurl info message cache 0 (Could not resolve host: alt)
LogHttp: Warning: 00000238E3E7A800: libcurl info message cache 1 (shutting down connection #68)
LogHttp: Warning: 00000238E3E7A800 GET alt/Verse/CompileDiagnostics.json completed with reason ‘ConnectionError’ after 3.27s
LogHttp: Warning: Retry 1 on alt/Verse/CompileDiagnostics.json
LogHttp: Warning: 00000238E3E7A800: request failed, libcurl error: 6 (Could not resolve hostname)
LogHttp: Warning: 00000238E3E7A800: libcurl info message cache 2 (Could not resolve host: alt)
LogHttp: Warning: 00000238E3E7A800: libcurl info message cache 3 (shutting down connection #69)
LogHttp: Warning: 00000238E3E7A800 GET alt/Verse/CompileDiagnostics.json completed with reason ‘ConnectionError’ after 2.61s
LogHttp: Warning: Retry 2 on alt/Verse/CompileDiagnostics.json
LogHttp: Warning: 00000238E3E7A800: request failed, libcurl error: 6 (Could not resolve hostname)
LogHttp: Warning: 00000238E3E7A800: libcurl info message cache 4 (Could not resolve host: alt)
LogHttp: Warning: 00000238E3E7A800: libcurl info message cache 5 (shutting down connection #70)
LogHttp: Warning: 00000238E3E7A800 GET alt/Verse/CompileDiagnostics.json completed with reason ‘ConnectionError’ after 2.69s
LogHttp: Warning: Retry 3 on alt/Verse/CompileDiagnostics.json
LogHttp: Warning: 00000238E3E7A800: request failed, libcurl error: 6 (Could not resolve hostname)
LogHttp: Warning: 00000238E3E7A800: libcurl info message cache 6 (Could not resolve host: alt)
LogHttp: Warning: 00000238E3E7A800: libcurl info message cache 7 (shutting down connection #71)
LogHttp: Warning: 00000238E3E7A800 GET alt/Verse/CompileDiagnostics.json completed with reason ‘ConnectionError’ after 2.85s
LogAnalyticsSessionSummarySender: Sent summary session report for: AppId=UEFN.Fortnite SessionId={D8073EFC-4D98-0EFC-8A34-99B74E58070A}
LogHttp: Warning: Retry 4 on alt/Verse/CompileDiagnostics.json
LogHttp: Warning: 00000238E3E7A800: request failed, libcurl error: 6 (Could not resolve hostname)
LogHttp: Warning: 00000238E3E7A800: libcurl info message cache 8 (Could not resolve host: alt)
LogHttp: Warning: 00000238E3E7A800: libcurl info message cache 9 (shutting down connection #74)
LogHttp: Warning: 00000238E3E7A800 GET alt/Verse/CompileDiagnostics.json completed with reason ‘ConnectionError’ after 2.89s
LogHttp: Warning: HttpRetry: Resetting log verbosity to Warning due to requests being retried
LogOnline: Warning: MCP: Http Unexpected Result: HttpResult: 0 Code: 0 Error: Failure ErrorCode=errors.com.epicgames.online.generic.connection_failure, Message=Connection to the server failed., Raw=connection_failure

LogHotfixManager: Warning: Only 358 of 534 assets were successfully patched from ‘AssetHotfix’ section in the Game .ini file. The patched assets will be forced to remain loaded. Any assets that failed to patch may be left in an invalid state! Failure may occur due to the plugin not being installed and mounted.

LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error: Ensure condition failed: Task == this [File:Z:\UEVFS\Root\Engine\Source\Runtime\Core\Private\Misc\SlowTask.cpp] [Line: 149]
LogOutputDevice: Error: Out-of-order slow task construction/destruction: destroying ‘Matchmaking …’ but ‘Uploading Assets’ is at the top of the stack
LogOutputDevice: Error: Stack:
LogOutputDevice: Error: [Callstack] 0x00007ff6f8cc4ff2 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6daf79695 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6ed9325f6 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6edfb8d31 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6edfd88ef UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6cf855149 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6db12ef5f UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6db128073 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6db12ef2e UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6db128073 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6edfe8aa3 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6edfd60d1 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6da5e36ad UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6d736869a UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6d7b8b666 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6e7f9c110 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6db0467e9 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6db04dd2c UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6db04ddba UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6db04ebad UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6db057604 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6f4f744d2 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffc43507374 KERNEL32.DLL!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffc44a3cc91 ntdll.dll!UnknownFunction

LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 30.01, Real: 30.01, Good: 30.00, DriverTime: 336.88, Threshold: 30.00, [UNetConnection] RemoteAddr: 131.189.98.138:15019, Name: IpConnection_1, Driver: Name:IpNetDriver_1 Def:BeaconNetDriver IpNetDriver_1, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_1, UniqueId: MCP:cd4fb6fd467d4401b12742ba0bb23c9a
LogNet: Error: UEngine::BroadcastNetworkFailure: FailureType = ConnectionTimeout, ErrorString = UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 30.01, Real: 30.01, Good: 30.00, DriverTime: 336.88, Threshold: 30.00, [UNetConnection] RemoteAddr: 131.189.98.138:15019, Name: IpConnection_1, Driver: Name:IpNetDriver_1 Def:BeaconNetDriver IpNetDriver_1, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_1, UniqueId: MCP:cd4fb6fd467d4401b12742ba0bb23c9a, Driver = Name:IpNetDriver_1 Def:BeaconNetDriver IpNetDriver_1
LogBeacon: Verbose: NetworkFailure ValkyrieBeaconClient_1: ConnectionTimeout
LogValkyrieBeacon: [3e09] (ValkyrieBeaconClient_1) AValkyrieBeaconClient::OnFailure - We have registered a failure in the Valkyrie beacon.
LogBeacon: Verbose: Client beacon (ValkyrieBeaconClient_1) connection failure, handling connection timeout.
LogBeacon: OnlineBeacon ValkyrieBeaconClient_1 requesting net driver destruction: Name:IpNetDriver_1 Def:BeaconNetDriver IpNetDriver_1
LogNet: SetPendingDestruction: 1 on Name:IpNetDriver_1 Def:BeaconNetDriver IpNetDriver_1)
LogValkyrieRequestManagerEditor: Warning: Encountered Network Error!
LogValkyrieRequestManagerEditor: Executing Step ClearFoundConnectInfo
LogValkyrieRequestManagerEditor: Error: Failed to handle connection attempt (Network error occurred when connecting to a server after matchmaking completed. Error: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 30.01, Real: 30.01, Good: 30.00, DriverTime: 336.88, Threshold: 30.00, [UNetConnection] RemoteAddr: 131.189.98.138:15019, Name: IpConnection_1, Driver: Name:IpNetDriver_1 Def:BeaconNetDriver IpNetDriver_1, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_1, UniqueId: MCP:cd4fb6fd467d4401b12742ba0bb23c9a)
LogNet: NetworkFailure: ConnectionTimeout, Error: ‘UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 30.01, Real: 30.01, Good: 30.00, DriverTime: 336.88, Threshold: 30.00, [UNetConnection] RemoteAddr: 131.189.98.138:15019, Name: IpConnection_1, Driver: Name:IpNetDriver_1 Def:BeaconNetDriver IpNetDriver_1, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_1, UniqueId: MCP:cd4fb6fd467d4401b12742ba0bb23c9a’