LogInit: Display: LogCook: Error: PackageSplitter found the Generator package still in memory after it should have been deleted by GC.

Hi i got this error

im using open world, world partition map

UATHelper: Packaging (Windows): LogInit: Display: LogCook: Error: PackageSplitter found the Generator package still in memory after it should have been deleted by GC.

Cook failed

I’m not sure but, this commit may solve this error.
https://github.com/EpicGames/UnrealEngine/commit/0296c6e31366e6aae836173a2077fcef617f4646#diff-7be2dd01d00bc0070c68a993a8cf15170c6aa3574f736c4106b40de6ab254651R21