LogHotfixManager: Error: Only 318 of 360 assets were successfully patched from 'AssetHotfix' section in the Game .ini file.

Reference ID

c513fb78-46db-6eee-c7c5-a6af6112ff41

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Summary

When Loading a new Island template - Simple Template was loaded the following error is received

LogHotfixManager: Error: Only 318 of 360 assets were successfully patched from ‘AssetHotfix’ section in the Game .ini file. The patched assets will be forced to remain loaded. Any assets that failed to patch may be left in an invalid state!

Steps to Reproduce

Create new Project , choose Simple template and in the logs this will appear

Expected Result

No errors should appear

Observed Result

Cmd: OBJ SAVEPACKAGE PACKAGE=“/GoatShowdown4/GameFeatureData” FILE=“…/…/…/…/…/…/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/GameFeatureData.uasset” SILENT=true
LogValkyrie: Loading map as template: …/…/Plugins/ValkyrieFortnite/Content/Maps/EditorTemplates/Simple.umap
Cmd: MAP LOAD FILE=“…/…/Plugins/ValkyrieFortnite/Content/Maps/EditorTemplates/Simple.umap” TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
Cmd: MAP CHECKDEP NOCLEARLOG
Cmd: OBJ SAVEPACKAGE PACKAGE=“/GoatShowdown4/GameFeatureData” FILE=“…/…/…/…/…/…/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/GameFeatureData.uasset” SILENT=true
LogValkyrie: Display: Successfully created plugin GoatShowdown4
LogValkyrie: Creating GoatShowdown4 project files took 1.51 sec
LogHotfixManager: Error: Only 318 of 360 assets were successfully patched from ‘AssetHotfix’ section in the Game .ini file. The patched assets will be forced to remain loaded. Any assets that failed to patch may be left in an invalid state!
LogValkyrie: Syncing project GoatShowdown4 with content service took 1.96 sec
LogValkyrie: Saving project GoatShowdown4 source control settings to disk took 0.00 sec
LogValkyrie: Syncing project GoatShowdown4 with content service took 0.64 sec
LogValkyrie: Saving project GoatShowdown4 source control settings on content service took 1.01 sec
LogValkyrie: Display: SourceControl set to ‘Unreal Revision Control’
LogSourceControl: Warning: RunCommandInternalRaw(project snapshot list): Errors = ‘NotFound - Project not found’
LogValkyrie: Connecting project GoatShowdown4 to source control took 3.00 sec
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/.urcignore
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/GoatShowdown4.uefnproject
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/GoatShowdown4.uplugin
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/GameFeatureData.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/GoatShowdown4.umap
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/GoatShowdown4_DefaultHLODLayer.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/3/8O/X8X3E1HZXFG17VPHTZT2HP.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/7/4T/45KTIG8UNBA6TODKUZWBRN.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/7/87/CMW84Z1SJKZNIZQOGBBYOR.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/9/2I/CYIE2ZZZQFXJTCVUGP5R9R.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/9/4Q/G1CFNAA3DCZ2GIVFIK2GNJ.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/9/K3/H3QRJSPBT3OI7VIZ7L13PW.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/9/OF/XKUSKROZGOMHSNW0W4L7F0.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/9/WW/QWZ6PEBTFF3XFDVWHT5ISS.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/4/AM/S84VRFBBZR8XX09DLWRJE9.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/E/RG/R9ITG856JYRVE9R03W5JDF.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/4/WB/TIRF7D2IQXP7XAXHIJI4SR.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/9/WH/YDD0M6CCWZQU338SLKCW6G.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/4/Y0/XQKN0SU63RMAPQ2NKBX460.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/B/35/W2KOBREWAREDPK9GGEXWY4.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/B/DR/4GDXL4CQ0E5H5B9GPUO0DK.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/B/QV/JMHDXLREPNYE49HDKM0Y09.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/F/4V/QLTTVB8OUOTCTDRQOLQ7UU.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/5/JB/CWJ62G24AUIUFAGAMF6758.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/5/DB/PWGL3SCTR4WATUG4GF315U.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/5/KQ/AOIO1WO4MXQG2FJ2IXBIFD.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/5/KU/D9UEGIHIKM3T3UUN2I4ED0.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/B/YJ/TQFX1D0LM22K2KD2OVNRH5.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/5/TB/MLPPB9B6QNGM4ZIIX6RQTK.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/D/BZ/GD3E29YOV757HADONPURRE.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/D/IN/GKRI4ZGYBALOHRRJ5N8R76.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/D/ZU/2JPPTPPDXMJMB7MOF6J24U.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/A/3C/J7ELAS7CLFIMUCYRD4G58D.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalObjects/GoatShowdown4/6/OJ/ON23UWF9Q2W4H9O6CUG6RB.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/A/GV/J8465KYYPBEUYKJI4R5YWN.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/0/B7/RN7QVOR0VCCA32OPBTUR1S.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/6/L3/T7YTHT2GMPUBHFGGBQGABF.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/5/O7/A42UAVP6YBPTJYTHD9WXHN.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/0/TR/CLL20FX5FANZJ7M9FMAASY.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/6/KD/NT24TUHD38U5KGXPXXYBD6.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/8/1R/6VTDU0E2FI785X7XB58G5M.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/C/4D/CQ65Z6VFV3XAFAP9D431EW.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/C/TW/Z9K1A8FQ3IHYUW4NEVM9W8.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/0/84/3VLB1CLFVABZ7MQMXNX2RL.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/C/LW/WNLOS5T46YVF7QMT1DHOA8.uasset
LogValkyrie: MarkForAdd: C:/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/ExternalActors/GoatShowdown4/F/1V/5ZV9A0671QZFAC2RJ2VZL4.uasset
LogValkyrie: Adding GoatShowdown4 project files to source control took 5.06 sec
LogValkyrie: Opening project ‘C:/develop/UEFN/projects/GoatShowdown4/GoatShowdown4.uefnproject’
LogValkyrie: Syncing project GoatShowdown4 with content service took 0.92 sec
LogValkyrie: Connecting project GoatShowdown4 to source control took 0.00 sec
LogValkyrie: Exposing Referenced Content for project GoatShowdown4 took 0.00 sec
LogValkyrie: Loading GoatShowdown4 project plugins took 0.18 sec
LogValkyrie: ProjectSizeRequest::Prepare for f672c6f2-437d-b28f-63b1-f3b28549e7bd
LogValkyrie: ProjectSizeRequest for f672c6f2-437d-b28f-63b1-f3b28549e7bd: GetRootModuleInfo
Cmd: MAP LOAD FILE=“…/…/…/…/…/…/develop/UEFN/projects/GoatShowdown4/Plugins/GoatShowdown4/Content/GoatShowdown4.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
Cmd: MAP CHECKDEP NOCLEARLOG
LogValkyrie: Display: Successfully opened project ‘C:/develop/UEFN/projects/GoatShowdown4/GoatShowdown4.uefnproject’ (took 1.44 sec)
LogValkyrie: Display: Successfully created project ‘C:/develop/UEFN/projects/GoatShowdown4/GoatShowdown4.uefnproject’ (took 15.73 sec)

LogHotfixManager: Error: Only 318 of 360 assets were successfully patched from ‘AssetHotfix’ section in the Game .ini file. The patched assets will be forced to remain loaded. Any assets that failed to patch may be left in an invalid state!

LogValkyrie: ProjectSizeRequest::Cancel for f672c6f2-437d-b28f-63b1-f3b28549e7bd - Never Uploaded
LogValkyrie: Display: UValkyrieProjectSize::RequestProjectLimits received: PublishingMemorySize=225000000 PublishingDownloadSize=419430400 ProjectUploadSize=2147483648 FileCount=4096 IndividualFileSizeKb=5242880
LogValkyrie: UEFN Bug Report Metadata:
LogValkyrie: ReportId: c513fb78-46db-6eee-c7c5-a6af6112ff41
LogValkyrie: EpicAccountId: e218808a60044d28b327f705f967830c
LogValkyrie: LoginId: 24c9c9c24fa406fca4ff08a364088b66
LogValkyrie: GameSessionId:
LogValkyrie: ProjectId: f994bb1a-42f7-114b-2ee9-ad8e4930fc2b
LogOnlineGame: Warning: UFortMcpUtils::SubmitLogs - filename=UEFN-BugReport-Editor-c513fb78-46db-6eee-c7c5-a6af6112ff41-2024.03.12-04.34.01-PrimaryPlayer
LogValkyrieOnline: [Team Memberships] - ValkyrieTeamMembershipsRequest - Gathering 1 team memberships took 1.229673 seconds

Platform(s)

windows

The status of FORT-723704 incident has been moved from ‘Ready for QA’ to ‘Closed’. Resolution Reason: ‘Done’

I had the same issue and i was unable to enter the session, i got it to work by closing fortnite, open the unreal project and press launch session, it should load you in