LogDirectoryWatcher and Project Size Issues

Summary

If anyone is able to help, I’ve been having this issue with my project for a couple days and with more research and messing around, I’ve found out it’s for all of my projects on UEFN. There’s no percentage displayed with my project size, instead it’s just says “???”. When clicking on it, it says check to the output log and that’s where I’m faced with lines of LogDirectoryWatcher errors. I’ve tried checking-in-changes, performing a memory calculation, deleting several caches in my files, restarting my router, and even reinstalling both Fortnite and UEFN. I can share more details and lines from my output log but not really sure what’s going on here. Pretty sure checking-in-changes could have caused this but not entirely sure.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Project Size

Steps to Reproduce

I remember deleting a bunch of Ammo Crates as I’m trying to lower memory on my project. But not sure how to recreate this or how it happened.

Expected Result

Able to load project and have it display my project size while also not having errors in my output log.

Observed Result

Loaded project displays “???” next to the project size and there’s multiple lines of errors in the Output log.

Platform(s)

PC

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hi @audieloco

fixed in

Project Size does not appear in any projects - General / Issues and Bug Reporting - Epic Developer Community Forums