LogConnectionDrawingPolicy:Warning: Looks like a wire-trace was not injected before the jump from

Bug is still present:

Last time this occurred I mentioned it in this post: Lots of bugs. Need help... (with short video) - Programming & Scripting - Unreal Engine Forums

I’m not sure if these bugs are related. I can not reproduce it. It happens somewhat randomly (often after copy-pasting nodes from one Blueprint into another (like from the child to the parent blueprint). But not always.

Also happens after modifying a struct (does not occur in blank projects).

Hi -

We are closing this issue as a duplicate of Warning: Wire-trace was not injected ...? - Blueprint - Unreal Engine Forums

For further assistance please see the post above, or if there is a new issue post another Question.

Thank You

Eric Ketchum