LODs do not work on walking dead project

Summary

I migrated my custom trees and grass from one map to my walking dead one, and in the walking dead one the LODs never show. I’ve used these same assets on most of my maps with no issues. Streaming is on. Upon further testing all LODs fail to show in this project.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Import custom trees and grass with LODs
Place them and move camera far away

Expected Result

LODs show

Observed Result

LODs never show, neither in editor or in game

Platform(s)

PC

Video