LOD not working on foliage

Hi I have exported different lod meshes from old speedtree and made lod group in 3ds and imported them into UE4.

The lod is working perfect in static mesh editor when I move far. But it doesn’t seem to work in editor. Only the lowest LOD level is showing up.

Please help. Thanks

Take a look at this thread: https://forums.unrealengine/showthread.php?9629-Foliage-brush-and-LOD-meshes&highlight=foliage+lod :slight_smile: