Location issues with the Niagara effect and changes to the Unreal Engine 5.5 coordinate system

재현 방법

  1. Create a Niagara system using the built-in Fountain template.
  2. Place the Fountain actor at a location other than the world origin (0,0,0).
  3. In the Fountain emitter, set the Position Mode in the Initialize Particle module to Unset.
  4. Observe that particles now spawn at the world origin (0,0,0).
  5. When performing steps 1–3 in Unreal Engine 5.4, particles correctly spawn at the location of the Niagara actor, not the world origin.