[LOCALIZATION] UEFN doesn't translate texts that have already been translated

Summary

The localization of the texts is not updating correctly after version 37.10.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

  • Place the “Billboard” device and write whatever you want (Hello).
  • In UEFN, click Compile → Export Localization.
  • Once finished, click Compile → Compile Automatic Localization.
  • What would be seen on the Billboard in other languages, for example Spanish, would be “Hola.”
  • Type another word on the Billboard (Hello, friends).
  • In UEFN, click Compile → Export Localization.
  • Once finished, click Compile → Compile Automatic Localization.
  • What would be seen on the Billboard in other languages, for example Spanish, would be “Hello, friends”.

Expected Result

  • Translate the texts that were already translated.

Observed Result

  • Texts that have already been translated are NOT translated again.

Platform(s)

PC, All

Island Code

0276-3485-1380

@ThuSamuelito05 what do you have Translation Mode set as?

@Mineblo I had the Untranslated option selected instead of All, but the Untranslated option had always worked for me before to update the localization of the texts.