You can see on the bottom right corner that the fog density is changing from 0-200 within those keyframes, however the no fog around this planet is appearing. it only changes when I manually change any parameter in the details of the fog, then it seems to snap to the value of the keyframe.
How can I solve this?
I gotta add: the fog doesn’t show up when I play the sequence in test play either.
I can switch the fog on and off in the sequencer with “actor hidden in game” option, but that doesn’t work in testplay.