loading the current variables of other players when connecting to the server

I need to load certain variables of other players (who are already playing on the server) when the player connects

For example:
If a player (player 2) connects after another player (Player 1) has picked up an axe, then Player 2 will not see that Player 1 has an axe in his hand.

Tell me, how can this be implemented?

Thank you in advance!

it is necessary to use RepNotify

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