Hi, I made a loading screen using the HUD blueprint, and a trigger box blueprint, but it only works with one door. It’s in a staircase, so there are multiple doors, each leading you to a different floor, but like I said, only works with the one. Here’s a picture of my blueprints.
You probably shouldnt be handling a level load within a HUD BP.
You posted a similar question here: https://forums.unrealengine.com/showthread.php?78692-Level-Transfer
Did you watch the tutorial i posted to see how to setup a level transfer or actor transfer?
If you need a more closer run through, add me on Skype and i will help you.