Load string from text file

Ok, can someone tell me what’s wrong with the code below?

#include "CoreMinimal.h"
#include "Runtime/Core/Public/Misc/FileHelper.h"
#include "Runtime/Core/Public/Misc/Paths.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "LoadDialogue.generated.h"

/**
 * 
 */
UCLASS()
class REVERSEMODULE_API ULoadDialogue : public UBlueprintFunctionLibrary
{
	GENERATED_BODY()

public:

		UFUNCTION(BlueprintPure, Category = "Load")
		static bool loadDialogue(FString path, FString& resultString, FString& objectResult, FString &dialoguesResult);
	
};

I get a “no storage class or type specifier” at the GENERATED_BODY() line. Thanks in advance. :smiley:

visual studio does that sometimes.

long as it compiles there is nothing to worry about.