LNK2019 issues

After attempting to get into C++ for a few weeks now I still get stuck on one issue, these are the lnk issues. I’ve checked for references, which are correct it looks like. The code is below.:

Consoledump.cpp
#pragma once

#include "ConsoleDump.h"
#include "CoreMinimal.h"
#include "FileManager.h"
#include "FileManagerGeneric.h"
#include "FileHelper.h"
FString text;

// FileSystem
bool FORCEINLINE createFindFolder()
{
	FString folderLocation = "C:/ProgramData/StoreManager";
	IPlatformFile& file = FPlatformFileManager().Get().GetPlatformFile();

	if (!file.DirectoryExists(*folderLocation))
	{
		file.CreateDirectory(*folderLocation);
		
		if (!file.DirectoryExists(*folderLocation))
		{
			return false;

		} else
			{
				return true;
			}
	}
	return true;
}

 bool FORCEINLINE createWriteFile(FString textArray)
{
	FString directory = "C:/ProgramData/StoreManager";
	FString fileName = "SM_ConsoleDump";
	bool overwrite = true;
	IPlatformFile& PlatformFile = FPlatformFileManager::Get().GetPlatformFile();

	if (PlatformFile.CreateDirectoryTree(*directory))
	{
		FString absolutepath = directory + "/" + fileName;

		if (overwrite || !PlatformFile.FileExists(*absolutepath))
		{
			//FString linefinder = textArray->FindLastChar;
			//int32 lines = textArray->Find(linefinder);
			FFileHelper::SaveStringToFile(textArray, *fileName);
			return true;
		}
		return true;
	}
	return true;
}



// Console //
void FORCEINLINE dumpConsole(FString text)
{
	createFindFolder();
	if (createFindFolder())
	{
		createWriteFile(text);

	}
}

ConsoleDump.h:
#pragma once

#include "CoreMinimal.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "FileManager.h"
#include "FileManagerGeneric.h"
#include "FileHelper.h"
#include "ConsoleDump.generated.h"


/**
 * 
 */
UCLASS()
class STOREBUILDER_API UConsoleDump : public UBlueprintFunctionLibrary
{
	GENERATED_BODY()

	void dumpConsole();

public:

	void dumpConsole(FString text);

	
};