Hello,
I’m trying to animate a Metahuman using LiveLink, but I’m getting very distorted facial animations. I’m using a default Metahuman available on UE. Any ideas on what I’ve done wrong?
Thanks.
Hello,
I’m trying to animate a Metahuman using LiveLink, but I’m getting very distorted facial animations. I’m using a default Metahuman available on UE. Any ideas on what I’ve done wrong?
Thanks.
Hi there,
There are other groups discussing this issue in this forums. Search for “livelink metahuman” and you’ll find temporary fixes. Let me see if I can find the direct links and share it here.
Hi L.F.A,
This really solved my issue. Thank you so much.
Kudos