LiveLink Metahuman facial animation


I’m trying to animate a Metahuman using LiveLink, but I’m getting very distorted facial animations. I’m using a default Metahuman available on UE. Any ideas on what I’ve done wrong?

Screenshot 2022-07-25 134054
Screenshot 2022-07-25 134129
Screenshot 2022-07-25 134159

Hi there,
There are other groups discussing this issue in this forums. Search for “livelink metahuman” and you’ll find temporary fixes. Let me see if I can find the direct links and share it here.

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Hi L.F.A,

This really solved my issue. Thank you so much.

Kudos :slightly_smiling_face:

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