Hi - I am trying to use Live Link Face to broadcast face capture data to another application (on iPhone and Mac) but I’m not receiving any data over OSC, even though its successfully controlling in Unreal.
Here’s my setup:
I set up the app to broadcast to the correct IP address following the official directions. I have been monitoring the OSC output and can send /OSCSetSendTarget messages from the terminal to Live Link and it responds with an /OSCSetSendTargetConfirm message. So I know its receiving and can send OSC messages to my computer.
But thats the only message I’m receiving. I thought it would stream the live blendshape data but its not. I’ve also tried sending /LiveLinkStreamStart message but nothing works.
Am I doing something wrong here? Does Live Link Face stream data over OSC like this or what?
Any help is much appreciated.