Summary
I am getting the following error when trying to ingest footage captured in the Live Link Face App version 1.4.0 (see images attached)
When I try to ingest footage that I captured in PREVIOUS VERSIONS of Live Link Face App, the ingest is successful, leading me to believe that Live Link Face Version 1.4.0 (which was released 6 days ago as of the writing of this post) broke something.
Additionally, Depth Preview in Live Link Face app is not working. When I toggle it on, the preview is the same as when the toggle is off.
The issue occurred with:
- iPhone 16 Pro 18.2.1 (and also a previous version whose number I didn’t write down)
- Live Link App Version 1.4.0 (which I uninstalled and reinstalled)
- Unreal Engine 5.5.4 and Unreal Engine 5.5.1
- Windows 11
Everything I am using is up to date as far as I know.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Ingest Error:
- Download Live Link Face App Version 1.4.0
- Open it and set it to MetaHuman Animator Mode
- Record a take
- Transfer take to computer
- Create a Capture Source Asset (make sure MetaHuman Animator Plugin in enabled)
- Configure Capture Source Asset to LiveLinkFaceArchives and set the storage path to where you are keeping your take
- Go to Tools > Capture Manager. Select the Capture Source. Select the take. Add to queue. Import all.
- Get the error
Depth Preview Error:
- Open Live Link Face app
- Go to Settings > Preview Depth > Toggle it ON
- Go back to the main screen. You should see the same camera preview as before, not the Depth Preview.
Expected Result
The errors shown in the images attached.
Observed Result
The errors shown in the images attached
Platform(s)
See summary above.