Live coding failed. Error 267. How can I fix?

I am trying to use live coding in Unreal Engine 5.1, but it is not working.
I just reinstalled Unreal due to another issue, and now it is not working. I don’t know if the issue was also present before, since last time I touched C++ for Unreal was before I fully reset my PC.

The live coding log says:

Manual recompile triggered
---------- Creating patch ----------
Running R:\Program Files\Epic Games\UE_5.1\Engine\Build\BatchFiles\Build.bat -Target="TechSurvivalGameEditor Win64 Development -Project=""R:/TechSurvivalGame/TechSurvivalGame.uproject""" -LiveCoding -LiveCodingModules="R:/Program Files/Epic Games/UE_5.1/Engine/Intermediate/LiveCodingModules.txt" -LiveCodingManifest="R:/Program Files/Epic Games/UE_5.1/Engine/Intermediate/LiveCoding.json" -WaitMutex -LiveCodingLimit=100
Quick restart disabled when re-instancing is enabled.
  Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" -Target="TechSurvivalGameEditor Win64 Development -Project=""R:/TechSurvivalGame/TechSurvivalGame.uproject""" -LiveCoding -LiveCodingModules="R:/Program Files/Epic Games/UE_5.1/Engine/Intermediate/LiveCodingModules.txt" -LiveCodingManifest="R:/Program Files/Epic Games/UE_5.1/Engine/Intermediate/LiveCoding.json" -WaitMutex -LiveCodingLimit=100
  Log file: C:\Users\theun\AppData\Local\UnrealBuildTool\Log.txt
  Building TechSurvivalGameEditor...
  Using Visual Studio 2022 14.33.31631 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629) and Windows 10.0.22621.0 SDK (C:\Program Files (x86)\Windows Kits\10).
  [Upgrade] Using backward-compatible include order. The latest version of UE has changed the order of includes, which may require code changes. The current setting is:
  [Upgrade]     IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_0
  [Upgrade] Suppress this message by setting 'IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_1;' in TechSurvivalGameEditor.Target.cs.
  [Upgrade] Alternatively you can set this to 'EngineIncludeOrderVersion.Latest' to always use the latest include order. This will potentially cause compile errors when integrating new versions of the engine.
  Determining max actions to execute in parallel (8 physical cores, 16 logical cores)
    Executing up to 8 processes, one per physical core
  Building 5 actions with 5 processes...
  [1/5] Compile SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.cpp
  [2/5] Compile TechSurvivalGame.init.gen.cpp
  [3/5] Compile TechSurvivalGame.cpp
  [4/5] Compile CPP_BPFuncLib.gen.cpp
  [5/5] Compile CPP_BPFuncLib.cpp
  Total time in Parallel executor: 96.78 seconds
  Total execution time: 97.98 seconds
File R:\TechSurvivalGame\Intermediate\Build\Win64\TechSurvivalGameEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.obj was modified or is new
File R:\TechSurvivalGame\Intermediate\Build\Win64\UnrealEditor\Development\TechSurvivalGame\CPP_BPFuncLib.gen.cpp.obj was modified or is new
File R:\TechSurvivalGame\Intermediate\Build\Win64\UnrealEditor\Development\TechSurvivalGame\TechSurvivalGame.init.gen.cpp.obj was modified or is new
File R:\TechSurvivalGame\Intermediate\Build\Win64\UnrealEditor\Development\TechSurvivalGame\TechSurvivalGame.cpp.obj was modified or is new
File R:\TechSurvivalGame\Intermediate\Build\Win64\UnrealEditor\Development\TechSurvivalGame\CPP_BPFuncLib.cpp.obj was modified or is new
Building patch from 5 file(s) for Live coding module R:\TechSurvivalGame\Binaries\Win64\UnrealEditor-TechSurvivalGame.dll
Could not spawn process C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\bin\HostX64\x64\link.exe. Error: 267
Failed to link patch (0.000s) (Exit code: 0xFFFFFFFF)
---------- Finished (0.000s) ----------

As of Visual Studio, I use VS2022 17.6.5 with the following packages installed:

* .NET desktop development
* Desktop development with C++
* Universal Windows Platform development
* Game development with C++
* Linux and embedded development with C++

Anybody has ideas for solutions?

The solution is here:

1 Like

Thanks, it works

1 Like

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