Listen session works fine when on editor or packaged.
But when I uploaded to steam and expect that my friend could find session but it’s not.
I followed for every tutorial about networking on steam.
What has I tried so far is on the list:
1.Put code in DefaultEngine.ini
[/Script/Engine.GameEngine]
+NetDriverDefinitions=(DefName=“GameNetDriver”,DriverClassName=“OnlineSubsystemSteam.SteamNetDriver”,DriverClassNameFallback=“OnlineSubsystemUtils.IpNetDriver”)
[OnlineSubsystem]
DefaultPlatformService=Steam
[OnlineSubsystemSteam]
bEnabled=true
SteamDevAppId=2455420(My AppID from steamworks)
[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName=“OnlineSubsystemSteam.SteamNetConnection”
[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName=“OnlineSubsystemSteam.SteamNetConnection”
MaxClientRate=100000
MaxInternetClientRate=100000
[/Script/OnlineSubsystemUtils.IpNetDriver]
MaxClientRate=100000
MaxInternetClientRate=100000
[/Script/Engine.Player]
ConfiguredInternetSpeed=50000
ConfiguredLanSpeed=50000
[/Script/OnlineSubsystemUtils.IpNetDriver]
ConnectionTimeout=30.0
2.Enabled online subsystem plugins(OnlineSubSystem ,OnlineSubSystemSteam, Advanced Sessions, Advanced Steam Sessions )
3.I have made sure for session is not LAN and filled “listen”
in option for open level
So, what did I miss?