Summary
Device and Preview Issues
• Enabling more than one post-process device with random number generation does not show a preview in creative mode. (It will randomly show only one effect and will not show others reguardless of enable state)
• Team outlines are always enabled, even if nameplates are set to always hide (cannot be disabled).
• Changing booth overhead icons always show in the creative gameplay preview.
• Changing booths cannot be assigned to a team, cannot be hidden with the prop manipulator, and have no events.
• Map device minimap settings are always overridden if a HUD device is present (even if HUD device map settings are set to “do not override”).
Widget Preview Problems
• Cannot filter out widget previews. (A quick setting is needed.)
• Media screenshots for lobby backgrounds show all widget previews.
• Can’t toggle between highlighted devices if they overlap.
• Prop manipulator can’t highlight wireframe of glass and has issues in general selecting glass.
• Previewing a camera doesn’t take you out of previewing a camera. (Doing more than one disables esc shortcut for the previous preview locking you into it)
• Guard Spawner shows spawn radius preview but not patrol radius preview.
• Island portals show half of the preview thumbnail when viewed upclose
• The Chinese gong asset shows wireframe on gong
Item and Coin Spawning Issues
• Item granters take a while to catch up if assigned to an short interval and multiple players. (Will cause world drops to dissapear)
• Coins do not respawn instantly with an event if they have recently been collected.
• Cannot set respawn time in coin settings.
• Cannot set coins to be world pickups instead of individual pickups.
Device Renaming
• If a device is renamed and then assigned, it will show the old name on connected devices.
• If a device is cut and pasted it will increase the named number of the device if there is another present.
Connection and Display Errors
• Some devices will not retain event connections if duplicated and then deleted (unknown device).
• Cannot delete an unknown device connection from event tab. (Need to delete device to fix)
• HUD settings won’t take effect until the team is changed or the player dies. (For example hud will show at game start even if players spawn on a team changer)
• Nameplates of guards are always shown even when nameplates are disabled.
Specific Device Malfunctions
• Accolade devices do not show in the preview if not set to the default medium.
• Random number devices have a chance of having winning values set to zero when highlighted.
• Sky devices do not work if you set multiple to different priorities and enable them only through events.
• Door lock devices will not allow doors to be interactable if unlocked through events (a workaround is to also open the door on the event).
• Prop manipulator doesn’t override health of object if damage is “turned off” in world settings.
• Health powerup will slowly pull itself down through the map after game previewing, if world damage is turned on in world settings.
• Guard Spawner being set to force attack player doesn’t work if they are set to neutral.
• Island settings overview description and tag lines do not sync with release.
• Island tags cannot be edited and do not sync with creator page
• Many guns do not work with first person. (I have an excel than can be provided of what ones do work)
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Other
Steps to Reproduce
These can all be done in creative.
Expected Result
N/A
Observed Result
N/A
Platform(s)
PC
Additional Notes
Sorry for the formatting. There isn’t currently an option to submit many bugs at once and I really hope the team sees this as helpful.