Hey guys so I am running Ubuntu 18.04 and got the engine to build. However I am running into an issue when I run the linux binary in Engine/Binaries/Linux/UE4Editor. I get to 35% and then it hangs. The console output is as follows and any help is appreciated:
Increasing per-process limit of core file size to infinity.
LogInit: Display: Running engine without a game
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(-404294288) SRandInit(-404294288).
LogInit: Read version file with build ID 'b1f3cb35-502b-4544-bd35-bf743a20806f'
LogInit: Registered custom module enumerator with build ID 'b1f3cb35-502b-4544-bd35-bf743a20806f'
LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.034619
LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin AppleARKit
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Plugin shader directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders found
LogPluginManager: Mapping shader source directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders to virtual directory /Plugin/OculusVR
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin LightPropagationVolume
LogStreaming: Display: Took 0.253s to configure plugins.
LogInit: Using libcurl 7.57.0
LogInit: - built for x86_64-pc-linux-gnu
LogInit: - supports SSL with OpenSSL/1.0.2h
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_TLSAUTH_SRP
LogInit: Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
LogInit: Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = /etc/ssl/certs/ca-certificates.crt - Libcurl will set CURLOPT_CAINFO to it
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: Build: ++UE4+Release-4.19-CL-0
LogInit: Engine Version: 4.19.2-0+++UE4+Release-4.19
LogInit: Compatible Engine Version: 4.19.0-0+++UE4+Release-4.19
LogInit: Net CL: 0
LogDevObjectVersion: Number of dev versions registered: 18
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 23
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 33
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 25
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 6
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 1
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 2
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 16
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogInit: Compiled (64-bit): Sep 4 2018 03:53:04
LogInit: Compiled with Clang: 5.0.1 (tags/RELEASE_501/final)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.19
LogInit: Command Line:
LogInit: Base Directory: /home/makinje/UnrealEngine/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 0
LogStreaming: Display: Took 0.000s to delete old logs.
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2018.09.04-17.58.18:446][ 0]LogInit: Initializing SDL.
[2018.09.04-17.58.18:478][ 0]LogInit: Using SDL_WINDOW_OPENGL
[2018.09.04-17.58.18:478][ 0]LogInit: Initialized SDL 2.0.5 revision: 11184 (hg-11184:04063928c4a8 with EpicExtensions) (compiled against 2.0.5)
[2018.09.04-17.58.18:479][ 0]LogInit: Display metrics:
[2018.09.04-17.58.18:479][ 0]LogInit: PrimaryDisplayWidth: 1920
[2018.09.04-17.58.18:479][ 0]LogInit: PrimaryDisplayHeight: 1080
[2018.09.04-17.58.18:479][ 0]LogInit: PrimaryDisplayWorkAreaRect:
[2018.09.04-17.58.18:480][ 0]LogInit: Left=67, Top=27, Right=1920, Bottom=1080
[2018.09.04-17.58.18:480][ 0]LogInit: VirtualDisplayRect:
[2018.09.04-17.58.18:480][ 0]LogInit: Left=67, Top=27, Right=1920, Bottom=1080
[2018.09.04-17.58.18:480][ 0]LogInit: TitleSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
[2018.09.04-17.58.18:480][ 0]LogInit: ActionSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
[2018.09.04-17.58.18:480][ 0]LogInit: Number of monitors: 1
[2018.09.04-17.58.18:480][ 0]LogInit: Monitor 0
[2018.09.04-17.58.18:480][ 0]LogInit: Name: 0
[2018.09.04-17.58.18:480][ 0]LogInit: ID: display0
[2018.09.04-17.58.18:480][ 0]LogInit: NativeWidth: 1920
[2018.09.04-17.58.18:480][ 0]LogInit: NativeHeight: 1080
[2018.09.04-17.58.18:480][ 0]LogInit: bIsPrimary: true
[2018.09.04-17.58.18:480][ 0]LogLinux: Selected Device Profile: [Linux]
[2018.09.04-17.58.18:480][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Linux]
[2018.09.04-17.58.18:491][ 0]LogInit: Linux hardware info:
[2018.09.04-17.58.18:491][ 0]LogInit: - we are the first instance of this executable
[2018.09.04-17.58.18:491][ 0]LogInit: - this process' id (pid) is 31029, parent process' id (ppid) is 16371
[2018.09.04-17.58.18:491][ 0]LogInit: - we are not running under debugger
[2018.09.04-17.58.18:491][ 0]LogInit: - machine network name is 'Ricardo'
[2018.09.04-17.58.18:491][ 0]LogInit: - user name is 'makinje' (makinje)
[2018.09.04-17.58.18:491][ 0]LogInit: - we're logged in locally
[2018.09.04-17.58.18:491][ 0]LogInit: - we're running with rendering
[2018.09.04-17.58.18:491][ 0]LogInit: - CPU: GenuineIntel 'Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz' (signature: 0x906E9)
[2018.09.04-17.58.18:491][ 0]LogInit: - Number of physical cores available for the process: 1
[2018.09.04-17.58.18:491][ 0]LogInit: - Number of logical cores available for the process: 1
[2018.09.04-17.58.18:491][ 0]LogInit: - Cache line size: 64
[2018.09.04-17.58.18:491][ 0]LogInit: - Memory allocator used: binned2
[2018.09.04-17.58.18:491][ 0]LogLinux: Benchmarking clocks:
[2018.09.04-17.58.18:491][ 0]LogLinux: - CLOCK_REALTIME (id=0) can sustain 52884055 (52884K, 53M) calls per second without zero deltas.
[2018.09.04-17.58.18:491][ 0]LogLinux: - CLOCK_MONOTONIC (id=1) can sustain 54295434 (54295K, 54M) calls per second without zero deltas.
[2018.09.04-17.58.18:491][ 0]LogLinux: - CLOCK_MONOTONIC_RAW (id=4) can sustain 3844873 (3845K, 4M) calls per second without zero deltas.
[2018.09.04-17.58.18:491][ 0]LogLinux: - CLOCK_MONOTONIC_COARSE (id=6) can sustain 169127660 (169128K, 169M) calls per second with 99.999846% zero deltas.
[2018.09.04-17.58.18:491][ 0]LogLinux: Selected clock_id 1 (CLOCK_MONOTONIC) since it is the fastest support clock without zero deltas.
[2018.09.04-17.58.18:492][ 0]LogInit: Linux-specific commandline switches:
[2018.09.04-17.58.18:492][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2018.09.04-17.58.18:492][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2018.09.04-17.58.18:492][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2018.09.04-17.58.18:492][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2018.09.04-17.58.18:492][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2018.09.04-17.58.18:492][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2018.09.04-17.58.18:492][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2018.09.04-17.58.18:492][ 0]LogInit: - Physical RAM available (not considering process quota): 32 GB (32056 MB, 32825468 KB, 33613279232 bytes)
[2018.09.04-17.58.18:590][ 0]LogInit: Using OS detected language (en-US).
[2018.09.04-17.58.18:590][ 0]LogInit: Using OS detected locale (en-US).
[2018.09.04-17.58.18:599][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
[2018.09.04-17.58.19:032][ 0]LogStreaming: Display: Took 0.442s to EndInitTextLocalization.
[2018.09.04-17.58.19:097][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2018.09.04-17.58.19:103][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2018.09.04-17.58.20:058][ 0]LogRHI: Initializing OpenGL RHI
[2018.09.04-17.58.20:058][ 0]LogRHI: GL_VENDOR: Intel Open Source Technology Center
[2018.09.04-17.58.20:058][ 0]LogRHI: GL_RENDERER: Mesa DRI Intel(R) HD Graphics 630 (Kaby Lake GT2)
[2018.09.04-17.58.20:058][ 0]LogRHI: GL_VERSION: 4.5 (Core Profile) Mesa 18.0.5
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 4.50
[2018.09.04-17.58.20:059][ 0]LogRHI: OpenGL Extensions:
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_3DFX_texture_compression_FXT1
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_AMD_conservative_depth
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_AMD_draw_buffers_blend
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_AMD_seamless_cubemap_per_texture
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_AMD_shader_stencil_export
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_AMD_shader_trinary_minmax
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_AMD_vertex_shader_layer
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_AMD_vertex_shader_viewport_index
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_ANGLE_texture_compression_dxt3
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_ANGLE_texture_compression_dxt5
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_APPLE_object_purgeable
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_ARB_ES2_compatibility
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_ARB_ES3_1_compatibility
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_ARB_ES3_2_compatibility
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_ARB_ES3_compatibility
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_ARB_arrays_of_arrays
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_ARB_base_instance
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_ARB_blend_func_extended
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_ARB_buffer_storage
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_ARB_clear_buffer_object
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_ARB_clear_texture
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_ARB_clip_control
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_ARB_compressed_texture_pixel_storage
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_ARB_compute_shader
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_ARB_conditional_render_inverted
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_ARB_conservative_depth
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_ARB_copy_buffer
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_ARB_copy_image
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_ARB_cull_distance
[2018.09.04-17.58.20:059][ 0]LogRHI: GL_ARB_debug_output
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_depth_buffer_float
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_depth_clamp
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_derivative_control
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_direct_state_access
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_draw_buffers
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_draw_buffers_blend
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_draw_elements_base_vertex
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_draw_indirect
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_draw_instanced
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_enhanced_layouts
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_explicit_attrib_location
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_explicit_uniform_location
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_fragment_coord_conventions
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_fragment_layer_viewport
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_fragment_shader
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_framebuffer_no_attachments
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_framebuffer_object
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_framebuffer_sRGB
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_get_program_binary
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_get_texture_sub_image
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_gpu_shader5
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_gpu_shader_fp64
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_gpu_shader_int64
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_half_float_pixel
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_half_float_vertex
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_indirect_parameters
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_instanced_arrays
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_internalformat_query
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_internalformat_query2
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_invalidate_subdata
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_map_buffer_alignment
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_map_buffer_range
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_multi_bind
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_multi_draw_indirect
[2018.09.04-17.58.20:060][ 0]LogRHI: GL_ARB_occlusion_query2
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_pipeline_statistics_query
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_pixel_buffer_object
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_point_sprite
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_polygon_offset_clamp
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_post_depth_coverage
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_program_interface_query
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_provoking_vertex
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_query_buffer_object
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_robust_buffer_access_behavior
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_robustness
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_sample_shading
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_sampler_objects
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_seamless_cube_map
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_seamless_cubemap_per_texture
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_separate_shader_objects
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_shader_atomic_counter_ops
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_shader_atomic_counters
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_shader_ballot
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_shader_bit_encoding
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_shader_clock
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_shader_draw_parameters
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_shader_group_vote
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_shader_image_load_store
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_shader_image_size
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_shader_objects
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_shader_precision
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_shader_stencil_export
[2018.09.04-17.58.20:061][ 0]LogRHI: GL_ARB_shader_storage_buffer_object
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_shader_subroutine
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_shader_texture_image_samples
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_shader_texture_lod
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_shader_viewport_layer_array
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_shading_language_420pack
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_shading_language_packing
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_stencil_texturing
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_sync
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_tessellation_shader
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_barrier
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_buffer_object
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_buffer_object_rgb32
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_buffer_range
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_compression_bptc
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_compression_rgtc
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_cube_map_array
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_filter_anisotropic
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_float
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_gather
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_mirror_clamp_to_edge
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_multisample
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_non_power_of_two
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_query_levels
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_query_lod
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_rectangle
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_rg
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_rgb10_a2ui
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_stencil8
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_storage
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_storage_multisample
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_swizzle
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_texture_view
[2018.09.04-17.58.20:062][ 0]LogRHI: GL_ARB_timer_query
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_ARB_transform_feedback2
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_ARB_transform_feedback3
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_ARB_transform_feedback_instanced
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_ARB_transform_feedback_overflow_query
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_ARB_uniform_buffer_object
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_ARB_vertex_array_bgra
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_ARB_vertex_array_object
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_ARB_vertex_attrib_64bit
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_ARB_vertex_attrib_binding
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_ARB_vertex_shader
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_ARB_vertex_type_10f_11f_11f_rev
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_ARB_viewport_array
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_ATI_blend_equation_separate
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_ATI_texture_float
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_EXT_abgr
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_EXT_blend_equation_separate
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_EXT_draw_buffers2
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_EXT_draw_instanced
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_EXT_framebuffer_blit
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_EXT_framebuffer_multisample
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_EXT_framebuffer_multisample_blit_scaled
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_EXT_framebuffer_sRGB
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_EXT_packed_depth_stencil
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_EXT_packed_float
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_EXT_pixel_buffer_object
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_EXT_polygon_offset_clamp
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_EXT_provoking_vertex
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_EXT_shader_integer_mix
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_EXT_shader_samples_identical
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_EXT_texture_array
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_EXT_texture_compression_dxt1
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_EXT_texture_compression_rgtc
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_EXT_texture_compression_s3tc
[2018.09.04-17.58.20:063][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_EXT_texture_integer
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_EXT_texture_sRGB
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_EXT_texture_sRGB_decode
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_EXT_texture_shared_exponent
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_EXT_texture_snorm
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_EXT_texture_swizzle
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_EXT_timer_query
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_EXT_transform_feedback
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_EXT_vertex_array_bgra
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_IBM_multimode_draw_arrays
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_INTEL_conservative_rasterization
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_INTEL_performance_query
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_KHR_blend_equation_advanced
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_KHR_blend_equation_advanced_coherent
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_KHR_context_flush_control
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_KHR_debug
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_KHR_no_error
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_KHR_robust_buffer_access_behavior
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_KHR_robustness
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_KHR_texture_compression_astc_ldr
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_KHR_texture_compression_astc_sliced_3d
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_MESA_pack_invert
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_MESA_shader_integer_functions
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_MESA_texture_signed_rgba
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_NV_conditional_render
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_NV_depth_clamp
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_NV_packed_depth_stencil
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_NV_texture_barrier
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_OES_EGL_image
[2018.09.04-17.58.20:064][ 0]LogRHI: GL_S3_s3tc
[2018.09.04-17.58.20:082][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 16384
[2018.09.04-17.58.20:082][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
[2018.09.04-17.58.20:082][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
[2018.09.04-17.58.20:082][ 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 2048
[2018.09.04-17.58.20:082][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384
[2018.09.04-17.58.20:082][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 32
[2018.09.04-17.58.20:082][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8
[2018.09.04-17.58.20:082][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8
[2018.09.04-17.58.20:082][ 0]LogRHI: GL_MAX_SAMPLES: 16
[2018.09.04-17.58.20:082][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 16
[2018.09.04-17.58.20:082][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 16
[2018.09.04-17.58.20:082][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 16
[2018.09.04-17.58.20:082][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192
[2018.09.04-17.58.20:082][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
[2018.09.04-17.58.20:082][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
[2018.09.04-17.58.20:082][ 0]LogRHI: OpenGL MajorVersion = 4, MinorVersion = 5, ShaderPlatform = GLSL_430, FeatureLevel = SM5
[2018.09.04-17.58.20:092][ 0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../Engine/Intermediate/Shaders/WorkingDirectory/31029/).
[2018.09.04-17.58.20:093][ 0]LogShaderCompilers: Cleaned the shader compiler working directory '../../../Engine/Intermediate/Shaders/tmp/0003A53114090D04003A005CE8132CF4/'.
[2018.09.04-17.58.20:093][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2018.09.04-17.58.21:839][ 0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform
[2018.09.04-17.58.21:911][ 0]LogTemp: Display: Loaded TP HTML5TargetPlatform
[2018.09.04-17.58.21:989][ 0]LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
[2018.09.04-17.58.22:072][ 0]LogTemp: Display: Loaded TP Android_ATCTargetPlatform
[2018.09.04-17.58.22:160][ 0]LogTemp: Display: Loaded TP Android_DXTTargetPlatform
[2018.09.04-17.58.22:245][ 0]LogTemp: Display: Loaded TP Android_ETC1aTargetPlatform
[2018.09.04-17.58.22:328][ 0]LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
[2018.09.04-17.58.22:408][ 0]LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
[2018.09.04-17.58.22:562][ 0]LogTemp: Display: Loaded TP Android_MultiTargetPlatform
[2018.09.04-17.58.22:567][ 0]LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
[2018.09.04-17.58.22:645][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2018.09.04-17.58.22:722][ 0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform
[2018.09.04-17.58.22:801][ 0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
[2018.09.04-17.58.22:882][ 0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform
[2018.09.04-17.58.22:955][ 0]LogTemp: Display: Loaded TP LinuxTargetPlatform
[2018.09.04-17.58.22:955][ 0]LogTargetPlatformManager: Display: Building Assets For Linux
[2018.09.04-17.58.23:240][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2018.09.04-17.58.23:241][ 0]LogDerivedDataCache: Display: Starting with empty Boot cache
[2018.09.04-17.58.23:241][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2018.09.04-17.58.23:241][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2018.09.04-17.58.23:241][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2018.09.04-17.58.23:241][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
[2018.09.04-17.58.23:242][ 0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable
[2018.09.04-17.58.23:242][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2018.09.04-17.58.23:242][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2018.09.04-17.58.23:243][ 0]LogMaterial: Verifying Global Shaders for GLSL_430