Hello! I’m working on a vr game, and I thought to use the LineTraceByChannel so I know when the player is looking at a specific point. Originally I used a event tick and it works perfectly the viewport play on the computer, however it crashed immiedately as I started the game through either the launch option or the packaged game.
I switched it up so I need to touch the screen to activate TraceByChannel, and the game now crashes as soon as I touch the screen and tries to creates a line… Does anyone know how to fix this?