Hey guys, I have another one. It appears my line trace is going straight through my AI Character, I use the line trace for instant hit so it isn’t applying any damage. I’ve attached the relevant screenshots. Any ideas what could make this happen?
The answer is that my mesh didn’t have collision blocking the visibility channel. A very stupid oversight!
I have mesh in my level that blocks trace, but the trace line goes right through them. Can anyone provide insight?
In my case I accidentally had the line starting from the wrong object and ending at the wrong object. Had to switch them.
For me it was the box collider which I had to block the visibility channel! But the post helped a lot!