Hi All
I am trying to use line tracing to detect the presence of individual Niagara particles. Ideally I want to use something like Multi-Line Trace to find all the particles along the path of the trace.
I have tried every combination of trace and Niagara collision setting I can find and it seems as though Niagara particles cannot interact with traces. A similar issue has been asked before here: Can Line trace hit a particle? - Blueprint Visual Scripting - Unreal Engine Forums but it is unresolved so I am asking again now.
I am still quite new to unreal so simpler explanations would be greatly appreciated.
Unreal version 4.24.
Thanks