Line of sight. Dynamic mesh

Awesome! Thank you!

@Babush61 Hello! First of all, I would like to express my deep gratitude for the wonderful Plugin! It works great, and first of all, its speed is impressive. I tried to make a similar system but using only Blueprints, and I had terrible performance, everything was very slow. Now to my question-request. Is it possible to make a modification to your Plugin so that it would be possible to get HitResults and use them in Blueprints? I need this in order to be able to draw LOS Shape in PostProcess using RenderTarget and Draw Tiangles method.

Hello. I just saw your message. That is not possible.
The plugin only returns the HitResult that was created when another object was detected (ā€œEnd Overlapā€ copies data from ā€œBegin Overlapā€). You need to create a new LineTrace after ā€œEnd Overlapā€ or get the ā€œActorā€ and its data, such as Position.

Not able to download this plugin for UE 5.7. When it will be available for 5.7?

The plugin should be available. I’ll contact support regarding this issue today or tomorrow.