Line of sight. Dynamic mesh

triangle.bmp (2.0 MB)

Please fix this, its clogging up my server. Thats with just ME online, imagine 50 people. Is there any way i can silence the warning to not show in log?

Disable the ‘only one arc’ property. In current versions, this property adds only 0.5% performance. This message appears only when creating a component in the scene. I will be able to update the plugin in 2-3 weeks when the FAB is launched.

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Thanks for the quick reply, ill give that a try.

Hi, are there any licenses that apply to this asset? Can I safely use and modify it in my commercial project?

Standard Marketplace license.

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I’m looking to have the mesh change when looking through a tinted window into a room to show poorer visibility. Either the color changes or the rings texture is used inside the room only. Any recommendations?

This is not supported. The dynamic mesh is uniform along its entire length.

Is there a way to expose the dynamic mesh to a post process volume through a custom depth stencil or something else?

Yes, you can use “custom depth” for pseudo lighting for example.


Dynamic meshes do not support “decals”.

Hello, would you update the plugin to 5.5? Thanks. This plugin is great

UE 5.5 support was added 4 days ago

Thank you. I confirmed it and updated

Does your asset allow you to define objects at a different height? And could you give an example of how it should be done?

No, only the intersections of the mesh itself count. If you need to detect the enemy at a fixed height, for example always at a height of 500 then you can create a second invisible LineOfSight, at the time of intersection by the enemy you can change the color of the first (lower) LineOfSight.

Hello,
Good job on your plugin ! It helps me a lot.
I was just wondering if it was somehow possible to have the Postprocess material fades off instead of having a straight cut between the vision and the fog, a bit like this :

Hello. I don’t know how to do Blur in a material. I have seen solutions using Custom Node in materials but my knowledge is not enough to apply them. Google “Blur in postprocess”.