ligth-map - Blender EEVEE


is there a way to create a light-map in the unreal engine, with Gi, of a static scene and use it in the same scene, without GI, created and rendered in Blender with eevee?
use it in blender eevee in 3d to walk the scene


Why would you ever want to do that? Ue4 already has built in tools for everything.

because I want to use the blender’s camera Tilt / shift feature.

is there a way to create a camera with the Tilt / Shift feature in the unreal engine?