I’ve tried importing normals and tangents, as well as full precision UVs, still getting the same issues. One odd thing, I noticed “Import Mesh” isn’t an option when importing an FBX as a skeletal mesh, could this be an issue?
I’ve tried importing normals and tangents, as well as full precision UVs, still getting the same issues. One odd thing, I noticed “Import Mesh” isn’t an option when importing an FBX as a skeletal mesh, could this be an issue?