Lights shafts, volumetric lights not working in UE5

Is there a hardware requirement for using volumetric lights/light shafts in UE5? Working fine in 4.27, but in ue5, it just doesn’t render at all. Or a project setting?

*I’ve checked light/fog settings a thousand times. With the same project - light shafts work in 4.27, but not in 5.

Thanks!

My issue was the Scalability option. It was set to medium, and it looks like it’s not rendering light shafts on that setting.