Lights shafts, volumetric lights not working in UE5

Is there a hardware requirement for using volumetric lights/light shafts in UE5? Working fine in 4.27, but in ue5, it just doesn’t render at all. Or a project setting?

*I’ve checked light/fog settings a thousand times. With the same project - light shafts work in 4.27, but not in 5.

Thanks!

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My issue was the Scalability option. It was set to medium, and it looks like it’s not rendering light shafts on that setting.

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