Not sure how else to put it but basically my lights (I’m assuming it’s the lights) are making boxes on my screen and I really need help fixing them. Even when I view the map in VR the boxes still exist and they change when I look around the scene. Would love some help, thanks!
I see the word ‘preview’ on the floor. That means you’ve put static lights in the scene but haven’t built light.
If you specifically want to use static lighting, then you need to build light, otherwise ( and recommended ), just make your lights moveable
Yeah I know, I plan on building them later. Although the boxes that are on the screen were still a problem even before making my lights static. It’s a really weird problem lol.
Edit: I feel like maybe I didn’t give enough info sorry.
My lights were all set to moveable while this problem was still happening. Setting them to static didn’t make it worse, but didn’t fix it. I have lumen enabled (That could be conflicting with something). I haven’t messed around much with Post Process Volume, maybe there is some setting I need to turn on? That’s all the info I can think of.
What about scalability high/epic?
Yeah those don’t do anything either sadly. I’ve tried all scalabilities even Cinematic.
I remember this being a problem with static lights, even in UE4.
I’ve never seen a solution yet…