I have placed lights with light switches in my map. There are 8 together in close proximity, when I turn 2 lights on my fps is about 50-60fps, 4 turned on - 40fps, 6 - 30fps and so on.
Is there a way I can keep my game at over 60fps with all lights turned on?
The lights are set to movable. I tried static but then I need to build the lighting of my game which gets stuck at 0% for hours and makes my entire computer very slow (very high-end computer)
I have tried lowering the details of the scenery but that barely makes much difference (fps wise) when the lights are in use
Yeah the player can see all lights at once, there are 8 of them very close together (they need to be). Unless you mean player needs to turn to face them (my game is in first person), the lights all need to be a step away from each other